
ENVIRONMENT ART - PURGATORY, A CYBERPUNK BAR
An isometric environment of a cyberpunk dive bar called purgatory.
Software used to create this environment: 3DS Max, ZBrush, Substance Designer, Substance Painter, Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro, Adobe After Effects, Unreal 4.
ENVIRONMENT ART - BIFROST ISLANDS
A stylised floating island environment based is norse mythology.
Software used in this project: Unreal 4, 3DS MAX, ZBrush, Substance Painter, Adobe Photoshop, and Adobe Illustrator.
ENVIRONMENT ART - BIFROST ISLANDS
A walk through of the level from a first person perspective.
Software used in this project: Unreal 4, 3DS MAX, ZBrush, Substance Painter, Adobe Photoshop, and Adobe Illustrator.
ASTRORUSH+ TRAILER
AstroRush+ is a twin stick shooter made in unity. I worked as lead artist on the project and created models, textures, UI, particle effects, and audio.