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ENVIRONMENT ART - PURGATORY, A CYBERPUNK BAR

An isometric environment of a cyberpunk dive bar called purgatory.

 

Software used to create this environment: 3DS Max, ZBrush, Substance Designer, Substance Painter, Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro, Adobe After Effects, Unreal 4.

ENVIRONMENT ART - BIFROST ISLANDS

A stylised floating island environment based is norse mythology.

 

Software used in this project: Unreal 4, 3DS MAX, ZBrush, Substance Painter, Adobe Photoshop, and Adobe Illustrator.

ENVIRONMENT ART - BIFROST ISLANDS

A walk through of the level from a first person perspective.

 

Software used in this project: Unreal 4, 3DS MAX, ZBrush, Substance Painter, Adobe Photoshop, and Adobe Illustrator.

ASTRORUSH+ TRAILER

AstroRush+ is a twin stick shooter made in unity. I worked as lead artist on the project and created models, textures, UI, particle effects, and audio.

© 2017 by Daniel Higgins. Begrudgingly created with Wix.com

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