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BIOGRAPHY
A Master Graduate in Games Design from Sheffield Hallam University. Specialising in environment and prop art. I also work as a freelance artist in graphic design and video editing.
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FEATURED WORK
An isometric environment of a cyberpunk dive bar called purgatory.
Software used to create this environment: 3DS Max, ZBrush, Substance Designer, Substance Painter, Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro, Adobe After Effects, Unreal 4.
An isometric environment of a cyberpunk dive bar called purgatory.
Software used to create this environment: 3DS Max, ZBrush, Substance Designer, Substance Painter, Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro, Adobe After Effects, Unreal 4.
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